![]() Note that the standard M16A2 has an incorrect 14.5" barrel like the Colt Model 727, though the M16A2/M203 combo version has the right 20" barrel. A version with an M203 grenade launcher is also featured in the game. The M16A2, called simply the " M16" in-game, is the main weapon of Task Force Ranger and 10th Mountain Division soldiers, and can be fired on semi-auto and 3-round burst. ![]() It can be noted as the USAF GAU-5/A and not an XM177E1 due to the lack of a forward assist. ![]() This image is actually that of an Air Force GAU-5/A carbine, with the older CAR-15/XM177-style flash moderator. The in-game model likewise appears to be a hybrid of the earlier 92S and 92SB, featuring a rounded trigger guard, with the safety/decocker only modeled on the left side like the 92S, but with its reload animation suggesting the magazine release button is at the base of the trigger guard like the 92SB. Despite its in-game name, the actual base 92FS model that had been issued as the M9 is not present the inventory image shows it with the shortened barrel and slide of the Centurion. Delta Force operators are seen with M9s in leg holsters. An indistinct model of the Beretta 92, identified as the M9, is the main sidearm of Task Force Ranger and the 10th Mountain Division, featuring a 15-round magazine and higher accuracy than the M1911A1 in exchange for less power per-shot.
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